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AI Insights · Timothy · July 2021

Top 5 Educational Games on Android in Angola: Q2 2021

Discover how the top educational games performed on Android in Angola during Q2 2021, with insights into downloads, revenue, and active user trends.

Top 5 Educational Games on Android in Angola: Q2 2021

In the second quarter of 2021, the educational games sector on the Android platform in Angola showcased varying performances among the top five applications. According to Sensor Tower, the trends in weekly downloads, revenue, and active users provided a glimpse into the popularity and financial success of these apps.

Lingokids - Play and Learn saw a fluctuating trend in weekly revenue, with figures peaking at around $63 in late March and decreasing to $25 in early June before recovering to $50 by the end of the quarter. The app's weekly downloads started at 176, experienced a dip to 36 in late April, and then climbed back to 63 by the end of June. Active users showed a gradual decline from 548 at the start of the quarter to 353 by the end.

Toddler Games for 2-3 Year Old recorded minimal revenue activity, with a brief increase to $18 in early June, but remained at zero for downloads and active users throughout the quarter.

Kiddopia - Kids Learning Games maintained a consistent revenue of approximately $1 weekly. However, the app did not register any downloads or active user data during this period.

English for Kids Learning game generated some revenue, peaking at $10 in mid-May, despite not recording any downloads or active user data over the quarter.

Lastly, Keiki Learning games for Kids did not report any revenue, downloads, or active users during the second quarter of 2021.

These insights from Sensor Tower highlight the diverse performance of educational games in Angola, with some apps showing signs of financial activity while others remained static. For more detailed analyses and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021